Where is the center of canifis
The ring of duelling, or Home teleport to Al Kharid will get you closest with relative ease. Alternative means of getting to the arena include using an Amulet of glory or a Gnome glider. Before the update of the duel arena in , this clue scroll used to read "Bow or curtsy in the ticket office of the Duel Arena. Bow or curtsy outside the entrance to the Legends' Guild.
Equip iron platelegs , an emerald amulet and an oak shieldbow. Alternatively, teleport to Ardougne and head northeast to the guild. Do the emote outside the main gate. Cheer at the Burthorpe Games Room.
Have nothing equipped at all when you do. The Burthorpe Games Room can be found at the bottom of Burthorpe Castle, and easily reached with the games necklace. Please note that you have to be in the part of the games room with the board games tables. This does not work in the global worlds for the Games Room. Cheer at the Druids' Circle. Equip an air tiara , bronze two-handed sword and gold amulet.
The druids circle is north of Taverley. The best way to reach it is to teleport to Burthorpe using a Games necklace or by using the Lodestone network and head south, or to teleport to Falador and head north. You can also teleport with a Taverley tablet with the completion of Love Story and 77 Magic and then walk northeast. Cheer by the sulphur pit in the TzHaar City. Equip a fire cape , a Toktz-ket-xil and a spork. Southeast of the fight cave, looks like cooking range on the map.
Cheer for the monks at Port Sarim. Equip a studded leather coif , steel plateskirt and sapphire necklace. Using the cabbage-port from Explorer's ring 3 or 4 , or teleporting to the Port Sarim lodestone are also viable.
You should be able to do this emote anywhere on the dock, as long as you are east of the bank deposit. Cheer in the Barbarian Agility Arena.
Headbang before you talk to me. Equip a steel platebody , maple shortbow and bronze boots. The agility arena is at the Barbarian Outpost.
A games necklace will come in very handy as the Barbarian Outpost is rather remote. Cheer in the Ogre Pen in the Training Camp. Show you are angry before you talk to me. Equip a green dragonhide body and chaps , and a steel squareshield.
The ogre pen is located in the Combat Training Camp, just north of West Ardougne , also you will have to squeeze through a gap in the railings located on the west of the pen to get in with the Ogres. Use the Ardougne teleport, or spirit tree to the Gnome Stronghold and head southeast to reach the area. You need to have completed Biohazard to get into the combat training camp.
Clap in the main exam room in the Exam Centre. Equip a ruby amulet , blue flowers and leather gloves. The exam centre is south of the digsite, use the digsite pendant or a gnome glider to reach the area. Clap on the causeway to the Wizards' Tower. Equip an iron helmet , emerald ring and leather gloves. Causeway is another name for Bridge. Clap on the top level of the mill, north of east Ardougne. Equip an Emerald ring , Wood camo top and unenchanted Tiara.
Ardougne teleport then head north, it's in the farm area, or use Skills necklace to teleport to Fishing Guild. Cry in Catherby archery shop. Equip a round red and black snelm , a hard leather body and an unblessed silver sickle. Camelot Teleport then head southeast, or Home Teleport to Catherby if you have unlocked that lodestone.
The ranging shop is 2 houses east of the bank, near the fishing spots. Cry on the platform of the south-west tree of the Gnome Agility Arena. Indicate 'no' before you talk to me. Equip a steel kiteshield , ring of forging and green dragonhide chaps. Fastest way to get there is to take a balloon to the Gnome Village, which puts you just north of the agility course.
Next best ways are to use a Spirit tree to the Tree Gnome Stronghold , or teleport to the Outpost with a Traveller's necklace and run north. Alternatively, you could Ardougne teleport and head northwest to the gnome stronghold, or use the Eagles' Peak lodestone and use the agility shortcut to enter the stronghold.
You need to partially complete the agility course then do the two emotes in sequence. A painted herald steel kiteshield will not work. Dance a jig by the entrance to the Fishing Guild.
Equip an emerald ring , sapphire amulet and bronze chainbody. The fishing guild is located between Seers' Village and Ardougne. You'll need a sapphire amulet, an emerald ring, and a bronze chainbody. You do not need to go inside of the guild to get the reward. The jewellery must be unenchanted, otherwise it won't work. Dance a jig under Shantay's Awning. Equip a pointed blue snail helmet and an air staff.
The "awning" is just north of Shantay. Stand where the player in the picture is standing, not "under the awning". Depending on your settings, only the posts not the awning itself may be visible. A broomstick will teleport you close to Shantay's Pass. Dance at the cat-doored pyramid in Sophanem.
Equip a ring of life , an amulet of glory and an adamant two-handed sword. A level 98 Double agent will attack. Sophanem is in the far southern desert, and requires partial completion of Icthlarin's Little Helper to enter. The cat-doored pyramid is located just south of the Pyramid Plunder pyramid.
The most direct way is to teleport to Menaphos and cross the bridge to the east. You can also get there using Jalsavrah teleport with pharaoh's sceptre which teleports to the Pyramid Plunder pyramid; or use the magic carpet service to reach the city. Alternatively, a Ring of Slaying teleport to Sumona with a run across the desert or use of the magic carpets is an option. After Love Story , a house teleport tab to the Pollnivneach portal could also be used.
Dance at the crossroads north of Draynor. Equip an iron chainbody , sapphire ring and shieldbow. The explorers ring 3 cabbage port, amulet of glory teleport, or Home teleport to Draynor will put you in the area.
Dance in the centre of Canifis. Equip a spiny helmet , mithril platelegs and an iron two-handed sword. Dance in the Party Room. Equip a steel full helm , steel platebody and iron plateskirt. Dance in the shack in Lumbridge Swamp. Equip a bronze dagger , iron full helmet and a gold ring.
Dance on an Uncharted Isle. Equip a dark bow , some infinity boots and culinaromancer gloves Dare to laugh in the Green Ghost inn at Port Phasmatys. Equip an Iban's staff , a ghostly cloak and a cavalier. Quickest way to get here is by using the Ectophial. Alternatively players can teleport to the Canifis lodestone and run east to Port Phasmatys.
Have an idea inside the Invention Guild. Equip a lab coat top , lab coat legs and a staff of light. Recoloured and augmented versions of the staff can be used. Headbang inside the Slayer Tower. Equip an imphide hood , a Prifddinian musician's robe top and an amulet of magic. Just inside slayer tower. Hidey Hole outside slayer tower east of walkway under Gargoyle statue. Headbang in the mine north of Al Kharid. Equip a polar camo top , leather gloves and leather boots. Use Al Kharid lodestone teleport, then head north to the mine.
Jig in the Edgeville Monastery garden. Equip a holy cithara , Saradomin's murmur and a ring of devotion. Use Edgeville lodestone teleport, then walk over to the Monastery garden. Jump for joy at the beehives. Equip iron boots , an unholy symbol and a steel hatchet.
The beehives are just west of the Catherby bank, in the fenced in area. Use the Camelot teleport or Catherby lodestone teleport to get to the area. Jump for joy in Yanille bank. Dance a jig before you talk to me. In order to enter the swamp, you need to have started of the quest, Nature Spirit. Ulizius will prevent anyone from entering the swamp unless the quest has been started. If you look west of the swamp gate, you will notice some level 42 Ghouls.
They are aggressive to players with a combat level below Northeast of the swamp gate is a Farming patch and a Fairy Ring. The farming patch is used to plant bittercap mushrooms, which require level 53 Farming. To get to this ring via Zanaris , use the code "CKS". The tower is filled with certain Slayer monsters that can only be found there.
There are certain requirements and items necessary to kill certain monsters. Make sure you are properly prepared. In the pub, you can find many exciting things. First, you can find Roavar. He is the owner of the tavern. He also sells Moonlight Mead for 5 coins.
On the west table of the tavern, there is a jar filled with pickled brain. The brain is used in the quest, Creature of Fenkenstrain. You cannot eat it, but if you want to buy one, it costs 50 coins.
Near the entrance is Malak. He is a vampire and plays a part in the quest, Desert Treasure. East of Malak is Vanstrom Klause. If you have completed that quest, then a Stranger will replace Vanstrom's place. South of the tavern is a trapdoor. This trapdoor leads to a secret passage that will take you to the Morytania swamp. As with most cities, here you can find a bank. The bank serves the same purpose as every bank: storing and withdrawing items.
This bank is useful to gather supplies if you are about to go play Barrows or if you would like a nice place to alchemize items. West of the bank and north of the tavern is a signpost. Reading this signpost will start the quest, Creature of Fenkenstrain.
Whenever you slay a monster, chances are that it will drop bones and an item. Sometimes, you may be lucky enough to find a part of the dead monster, such as a head. Sometimes when fishing, you will catch a larger version of the fish you are fishing for. If you obtained one of these items, congratulations! You will need to take it to the Taxidermist , and for a certain price, she will stuff it for you. Panic on the pier where you catch the Fishing trawler Have nothing equipped at all when you do.
Most north-western dock in Port Khazard , east of the Fight Arena. Shrug in the mine near Rimmington. Equip a gold necklace, a gold ring and a bronze spear. Spin at the crossroads north of Rimmington.
Equip a green gnome hat, cream gnome top and leather chaps. Spin in Draynor Manor by the fountain. Equip an iron platebody, studded leather chaps and a bronze full helmet. Spin in the Varrock Castle courtyard. Equip a black axe, a coif and a ruby ring.
Think in middle of the wheat field by the lumbridge mill. Equip a blue gnome robetop, a turquoise gnome robe bottom and an oak shortbow. Wave along the south fence of the Lumber Yard. Equip a hard leather body, leather chaps and a bronze axe.
Wave in the Falador gem store. Equip a Mithril pickaxe, Black platebody and an Iron Kiteshield. Wave on Mudskipper Point. Equip a black cape, leather chaps and a steel mace. The fairy ring code A I Q teleports you to the correct spot. Yawn in Draynor Marketplace. Equip studded leather chaps, an iron kiteshield and a steel longsword. Yawn in the centre of Arceuus library. Nod your head before you talk to me. Equip blue d'hide vambraces, adamant boots and an adamant dagger.
The fairy ring code C I S teleports you north of the library, although this requires paying 80, coins to Trossa to unlock the fairy ring. Use the "yes" emote to nod your head. Yawn in the Varrock library.
Equip a green gnome robe top, HAM robe bottom and an iron warhammer. Beckon in Tai Bwo Wannai. Clap before you talk to me. Equip green d'hide chaps, a ring of dueling and a mithril med helm. Do the emotes within the barricaded part of Tai Bwo Wannai. Beckon in the combat ring of Shayzien. Show your anger before you talk to me. Equip an adamant platebody, adamant full helm and adamant platelegs. The combat ring of Shayzien is located south-east of the bank.
Beckon in the Digsite, near the eastern winch. Bow before you talk to me Equip a green hat snakeskin boots and an iron pickaxe. Cheer in the Barbarian Agility Arena.
Headbang before you talk to me. Equip a steel platebody, maple shortbow and a Wilderness cape. Requires miniquest Alfred Grimhand's Barcrawl and 30 in Ranged to wield the maple shortbow While level 35 Agility is required to enter the arena itself, the clue can be completed without it. Cheer in the Edgeville general store.
Dance before you talk to me. Equip a brown apron, leather boots and leather gloves. Cheer in the Ogre Pen in the Training Camp. Show you are angry before you talk to me. Equip a green d'hide body and chaps and a steel square shield. Access to the Combat Training Camp requires completion of the Biohazard quest. Equipping the green d'hide body requires completion of Dragon Slayer.
Clap in Seers court house. Spin before you talk to me. Equip an adamant halberd, blue mystic robe bottom and a diamond ring. Ironman accounts must start the Regicide quest to purchase an adamant halberd. Cry in the Catherby Ranging shop. Bow before you talk to me. Equip blue gnome boots, a hard leather body and an unblessed silver sickle. Cry in the Draynor Village jail.
Jump for joy before you talk to me. Equip an adamant sword, a sapphire amulet and an adamant plateskirt. Cry on the shore of Catherby beach. Laugh before you talk to me. Equip an adamant sq shield, a bone dagger and mithril platebody. Dance a jig under Shantay's Awning. Equip a bruise blue snelm, an air staff and a bronze square shield. South of Al Kharid , Shantay Pass. Dance in the centre of Canifis.
Equip a green gnome robe top, mithril platelegs and an iron two-handed sword. Dance in the dark caves beneath Lumbridge Swamp. Blow a kiss before you talk to me. You need a rope to enter this cave the first time. Jump for joy in the TzHaar sword shop. Shrug before you talk to me.
Equip a steel longsword, blue d'hide body and blue mystic gloves. Jump for joy in Yanille bank. Dance a jig before you talk to me. Equip a brown apron, adamantite medium helm and snakeskin chaps. Panic by the mausoleum in Morytania. Wave before you speak to me.
Starting Creature of Fenkenstrain quest is required to access the area. Go north-west through the Experiment cave , entered through the tombstone south-east of the castle. Remember, no boots. Shrug in Catherby bank. Yawn before you talk to me. Equip a maple longbow, green d'hide chaps and an iron med helm. Spin on the bridge by the Barbarian Village. Salute before you talk to me. Equip purple gloves, a steel kiteshield and a mithril full helm.
Think in the centre of the Observatory. Equip a mithril chainbody, green d'hide chaps and a ruby amulet. Players who have completed the Observatory Quest with level 23 Agility , 24 Ranged and 28 Strength may use a shortcut by using the grapple-able rock just outside the observatory; players need only bring a crossbow and grapple for the first trip.
Yawn in the Castle Wars lobby. Equip ruby amulet, a mithril scimitar and a Wilderness cape. Beckon on the east coast of the Kharazi Jungle. Equip any vestment stole and a heraldic rune shield. Must have started Legends' Quest. Equipping the stole requires level 60 Prayer. Blow a kiss between the tables in Shilo Village bank.
Equip a blue mystic hat, bone spear and rune platebody. Shilo Village is a village on Karamja. It is only accessible to players that have completed the Shilo Village quest. Blow a raspberry in the Fishing Guild bank. Equip an elemental shield, blue d'hide chaps and a rune warhammer. Bow at the top of the lighthouse. Equip a blue d'hide body, blue d'hide vambraces and no jewellery. Must have repaired the Lighthouse lighting mechanism in the Horror from the Deep quest to access. The fairy ring code A L P teleports you right outside the Lighthouse.
Cheer at the top of the agility pyramid. Equip a blue mystic robe top, and any rune heraldic shield. Requires 30 Agility to reach the top of the pyramid , 40 Magic and 40 Defence to equip items. Only Mystic robe top blue works! Dance at the cat-doored pyramid in Sophanem. Equip a ring of life, an uncharged amulet of glory and an adamant two-handed sword. Partial completion of Icthlarin's Little Helper required to access Sophanem. Headbang at the exam center.
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